<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://brokendagger.com/wiki/skins/common/feed.css?303"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://brokendagger.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=80.229.148.30</id>
		<title>The Broken Dagger Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://brokendagger.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=80.229.148.30"/>
		<link rel="alternate" type="text/html" href="?title=Special:Contributions/80.229.148.30"/>
		<updated>2026-07-26T11:57:08Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.22.5</generator>

	<entry>
		<id>?title=Myrkentown_Constabulary</id>
		<title>Myrkentown Constabulary</title>
		<link rel="alternate" type="text/html" href="?title=Myrkentown_Constabulary"/>
				<updated>2007-12-22T01:11:59Z</updated>
		
		<summary type="html">&lt;p&gt;80.229.148.30: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[Myrkentown Constabulary]] is an official organization sworn to and empowered by the [[Governor]] to uphold and enforce the law within the boundaries of [[Myrken Wood]]. They are predominantly active within [[Myrkentown]], to which they were initially limited by their original charter (hence their name), but their area of jurisdiction was later expanded to include  [[Foggy Bottom]] and other centres of population, and they are now authorised to operate anywhere within [[Myrken Wood|Myrken]]'s borders.&lt;br /&gt;
&lt;br /&gt;
==Purpose==&lt;br /&gt;
The Constabulary's primary responsibility involves protecting the security and safety of the public and of private individuals. Duties include maintaining public order (also known as ''the Peace''), preventing or investigating criminal activity against the public, private individuals and property, and apprehending those involved in perpetrating such acts in order that they may be brought to justice. &lt;br /&gt;
&lt;br /&gt;
==Organization==&lt;br /&gt;
The Constabulary is divided into two main branches:&lt;br /&gt;
&lt;br /&gt;
'''Street Constables''' are the uniformed officers tasked with patrolling the streets of Myrkentown, and serve primarily as a deterrent to unlawful acts, and also to provide fast on-the-ground response to reported criminal acts or to citizens in distress. Street Constables are expected to be in uniform while on duty, as visible representatives of the Constabulary and the Peace they protect.&lt;br /&gt;
&lt;br /&gt;
'''Detective Constables''' are responsible for investigating criminal acts, interviewing witnesses, and gathering the necessary information that will allow a perpetrator to be apprehended and brought to justice. While this involves a certain degree of paperwork, Detective Constables are also required to spend a proportion of their time on patrol with Street Constables, to promote cooperation and camaraderie between the two branches and to keep the Detective Constables in touch with the communities they protect.&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Arrest, Search and Questioning===&lt;br /&gt;
By virtue of the [[Constable's Oath|Oath]] sworn on joining the Constabulary and the [[Governor's Warrant|Warrant]] carried as part of their duties, each Constable is empowered to arrest, search and question individuals they suspect of committing or intending to commit unlawful acts; to search the property of any individual so arrested and seize any contraband or goods which may serve as evidence in bringing the individual to justice; and to detain individuals charged with committing unlawful acts prior to their appearance in court.&lt;br /&gt;
&lt;br /&gt;
===Requesting Assistance===&lt;br /&gt;
Citizens are compelled by law to render reasonable aid and cooperation when requested by a Constable in the performance of his duties. Failure to do so may be considered an unlawful act, and can result in arrest and prosecution. &lt;br /&gt;
&lt;br /&gt;
In certain circumstances Constables may also call upon the [[Myrken_Militia|Militia]] or similar officially-sanctioned bodies for support when increased strength is required to preserve the Peace, ie: riots and suchlike large disturbances of public order. Such drastic measures are usually only taken when ordered by senior Constables.&lt;br /&gt;
&lt;br /&gt;
===Reasonable Force===&lt;br /&gt;
Constables are sanctioned to use reasonable force in the performance of their duties. This is generally defined as being the minimum level of force required to render a suspect no longer a danger to the public or to the Constable attempting to arrest him, and is expected to be non-lethal in all but the most extreme of circumstances (ie: when the suspect presents a clear and immediate danger to members of the public). A Constable performing an arrest in which the suspect is killed or severely injured will be expected to justify his actions to the satisfaction of his superiors. If excessive force is determined to have been used, the Constable may find himself facing disciplinary action, up to and including trial for assault or murder.&lt;br /&gt;
&lt;br /&gt;
==Uniform and Equipment==&lt;br /&gt;
===Uniform===&lt;br /&gt;
A Street Constable's uniform consists of a dark grey tunic, dark grey leggings. A wide leather belt carries the Constable's truncheon, cuffs and other equipment. A cloak or coat of dark grey wool may be worn while on patrol in cold or inclement weather. Buttons, buckles and other fittings are made of brass. Constables also receive an allowance towards a pair of sturdy patrol boots. &lt;br /&gt;
&lt;br /&gt;
Detective Constables are not required to wear uniform while on duty, but are expected to dress in a manner befitting the gravity and authority of their office.&lt;br /&gt;
&lt;br /&gt;
====Constabulary Badge====&lt;br /&gt;
The Constabulary Badge takes the form of a small shield of polished brass approximately the width of a man's palm. The front is embossed with the coat of arms of the Office of the [[Governor]] of [[Myrken Wood]], whose laws and whose Peace the Constables are oath-sworn to uphold. The shape of the badge is a reminder that the Law is to be used as a shield to protect innocent citizens from criminality, not as a weapon by which the citizenry might be oppressed. On the reverse side is stamped the words of the [[Governor's Warrant]], granting the Constable who carries the Badge the powers of their office as detailed above. In this way it serves as marker of office and a legal document combined, and as such a Constable bearing a Constabulary Badge also bears the backing of the Governor.&lt;br /&gt;
&lt;br /&gt;
Street Constables customarily wear the Badge either on the breast of their tunic or as a cloak pin, though it may also be worn on the belt provided it is clearly visible. Detective Constables are not required to wear the Badge openly, and may carry it instead in a leather wallet to be displayed when identifying themselves as Constables.&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
During the hours of daylight Myrkentown's streets are more crowded, but usually more secure; Constables on '''Day Watch''' thus bear only light arms and armour, as their duties tending more towards providing a visible presence for the reassurance of the populace. Day Watch patrols are usually comprised of two constables.&lt;br /&gt;
&lt;br /&gt;
Given the range of horrors, monsters and assorted creatures of the night that infest Myrken Wood, Constables assigned to '''Night Watch''' duties are typically more heavily armed and armoured than their daytime counterparts. Night Watch patrols are always comprised of at least two officers, and three-man patrols are not uncommon.&lt;br /&gt;
&lt;br /&gt;
====Armour====&lt;br /&gt;
'''Day Watch''' armour consists of hardened leather shoulder pauldrons (bearing insignia of the Constable's rank), knee cops and vambraces, and a steel sallet. Further armour is available for use in situations where violence is anticipated, for example crowd-control during riots and other large-scale breaches of the Peace. &lt;br /&gt;
&lt;br /&gt;
'''Night Watch''' armour consists of a mailshirt, steel shoulder pauldrons (bearing insignia of the Constable's rank), hardened leather knee cops and vambraces, and a steel sallet. Many Night Watch officers also favour sturdy leather gauntlets and heavy boots, though these are optional.&lt;br /&gt;
&lt;br /&gt;
====Weapons====&lt;br /&gt;
'''Day Watch''' Constables are restricted to carrying either a truncheon or a quarterstaff (depending on personal preference) in the course of their standard duties, in keeping with the Constabulary's focus on public order rather than military defense. Such weapons are considered adequate to deal with most situations a Constable might be reasonably expected to face, while minimising the risk of death or serious injury to both the Constable and the suspect.&lt;br /&gt;
&lt;br /&gt;
'''Night Watch''' Constables face fewer restrictions on carrying weapons due to the perilous nature of Myrkentown's streets at night; Night Watch patrols universally carry at least one lantern-pole, and in addition to the standard truncheon or quarterstaff each man is permitted to bear a falchion, a crossbow, a halberd, or some combination of the three.&lt;br /&gt;
&lt;br /&gt;
==Officers of the Peace==&lt;br /&gt;
*High Constable [[Cinnabar Calomel]] &lt;br /&gt;
&lt;br /&gt;
===Detective Constables===&lt;br /&gt;
*Constable [[Elias Forsythe]]&lt;br /&gt;
*Constable [[Kurt Lentham]]&lt;br /&gt;
*Constable [[Charles McCoy]] (deceased)&lt;br /&gt;
&lt;br /&gt;
===Street Constables=== &lt;br /&gt;
*Constable [[Gerard Gerhardt]]&lt;br /&gt;
*Constable [[Alla Breve]]&lt;br /&gt;
*Constable [[Elliot Henderson]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Government &amp;amp; Law]]&lt;br /&gt;
[[Category:Myrkentown Constabulary]]&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>80.229.148.30</name></author>	</entry>

	<entry>
		<id>?title=Current_events</id>
		<title>Current events</title>
		<link rel="alternate" type="text/html" href="?title=Current_events"/>
				<updated>2007-12-13T06:08:27Z</updated>
		
		<summary type="html">&lt;p&gt;80.229.148.30: /* Active Plots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;'''When putting posts here, please put two dashes and four tildes ('''&amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;''') at the end of any statements that you make.  &amp;lt;br&amp;gt;This will automatically put your username and timestamp on the submission.  Thank you!'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Active Plots == &lt;br /&gt;
'''December, 2007 -- Current Events'''&lt;br /&gt;
&amp;lt;!-- Enter your events right under this line.  Start your addition with a * and finish it with --~~~~ --&amp;gt;&lt;br /&gt;
*The [[Teron Ashfiend|Ashfiend]] led his undead force to assault the Chapter House of the [[Shepherd Knights of the Silver Staff|Shepherd Knights]]. Despite reinforcements from [[Myrkentown]], the [[Teron Ashfiend|Ashfiend]] and his followers left the Chapter House in ruins after setting it ablaze and routing the knights. --[[User:Malaroth|Malaroth]] 18:44, 12 December 2007 (PST)&lt;br /&gt;
*[[Teron Ashfiend|The Ashfiend]] struck at [[Broken Dagger (Inn)|The Dagger]], supported by a small force of his [[undead]] servants. Despite inflicting considerable injury upon the tavern's defenders, no deaths resulted from the attack. Meanwhile the demon-child [[Aerin]] gave a deeper insight into her destructive potential, causing serious damage to [[Broken Dagger (Inn)|The Dagger]]'s structure and hinting further at the threat she poses to the people of [[Myrken Wood]]. --[[User:Aerin|Aerin]] 22:59, 1 December 2007 (PST)&lt;br /&gt;
*A small piece of construction has appeared in the alley behind the [[Myrkentown Tea House]].  At night, there is a glow of green glass in the wood-framed structure; candle light illuminates shelves of pots, of earth, of tools dangling. Beeswax candles on ledges glittering, lighting blossoms, greenery, herbs.--[[User:Wendy|Wendy]] 07:46, 6 December 2007 (PST)&lt;br /&gt;
{{Events by month links}}&lt;br /&gt;
&lt;br /&gt;
== Scheduled Plot Events ==&lt;br /&gt;
&lt;br /&gt;
The [[Scheduled Plot Events]] page is for plot-runners, [[Role-Playing|role-players]], and others who wish to let people know when they plan to be in the [[channel]] for interesting events such as riots, [[drow]] invasions, announcements, meetings, and other related awesomeness.&lt;br /&gt;
&lt;br /&gt;
== Deathwatch ==&lt;br /&gt;
&lt;br /&gt;
The [[Deathwatch]]: making a life in [[Myrken Wood]] is rife with hardship and danger; not only must you deal with privation, hunger, and mage-induced bad weather, but, as an [[Non-Player Character|NPC]], you are always in danger of being killed for the greater good of the players. This page is dedicated to all the [[Non-Player Character|NPC]]s who have died in the service of the daemon of Plot Advancement. May their memories remain bright!&lt;/div&gt;</summary>
		<author><name>80.229.148.30</name></author>	</entry>

	<entry>
		<id>?title=Steve</id>
		<title>Steve</title>
		<link rel="alternate" type="text/html" href="?title=Steve"/>
				<updated>2007-08-17T11:21:14Z</updated>
		
		<summary type="html">&lt;p&gt;80.229.148.30: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Native to the British Isles, Steve is a nocturnal creature who draws his primary sustenance from caffeine and monitor radiation. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He has been roleplaying since 1996, when he was introduced to West End Games' ''Star Wars'' tabletop RPG, and hasn't looked back. He has since played a wide range of tabletop RPGs, from ''AD&amp;amp;D'' to ''Call of Cthulhu'' to ''Werewolf: the Apocalypse'' to ''Exalted'' to ''Unknown Armies''. He first encountered IRC freeform roleplay at university in 1998, when he was granted access to 24-hour computer centre facilities and all the internets he could eat, much to the detriment of his sleeping habits and academic career. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Steve has spent more time than he really would like to think about engaged in online RP, playing many characters in many venues. He was sadly forced into haiatus from IRC roleplay in early 2002 when full-time employment put a stop to his nocturnal lifestyle, but has recently endeavoured to make a triumphant return to the world of FFRP. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Timezones and the ever-present need for sleep remain his two greatest foes. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Current Characters'''&lt;br /&gt;
----&lt;br /&gt;
* [[Cinnabar Calomel]]&lt;br /&gt;
* [[Pariah]]&lt;br /&gt;
* [[Bos]]&lt;br /&gt;
&lt;br /&gt;
'''Limbo Characters'''&lt;br /&gt;
----&lt;br /&gt;
* [[Johan Vornheim]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Retired Characters'''&lt;br /&gt;
----&lt;br /&gt;
* [[Rarf-ar-Grarr]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]]&lt;br /&gt;
[[Category:Active Players]]&lt;br /&gt;
[[Category:Operators]]&lt;br /&gt;
[[Category:Past Ops]]&lt;/div&gt;</summary>
		<author><name>80.229.148.30</name></author>	</entry>

	</feed>