Kaczmareks

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The Kaczmareks are a loud, slightly criminal, immigrant family of ten, including:

  • Karol, 46, father
  • Magda, 32, mother
  • Piotr, 20, married to Lina, two children
  • Dominik, 19, married to Laranna, two children
  • Agnieszka, 17, misfit
  • Giertruda, 16, married to Krais the Butcher
  • Petronela, 14
  • Otto, 9
  • Lucasz, 8
  • Jozef, 5, deceased

History

Originally from New Dauntless, the Kaczmareks follow the One God and fled their native country fearful of -- well, many things, including starvation, war, and legal prosecution. The passage of the first four Kaczmareks to Myrken Wood was sponsored by Jan Baker of the Baker farm, and the following six children were all born in Myrken province.

They are currently serving out a twenty-year stint as bondsmen to the Bakers, where they take care of horses, sheep, and other farm animals in exchange for repayment of immigration costs and a roof over their head.

Family is of utmost importance to the Kaczmareks; all of their children, save Giertruda, currently live in the thatch-roof family home or directly nearby. They have been known to steal from Myrkentown vendors to keep the children from going hungry, and Dominik is said to be part of an illegal smuggling ring -- although they keep out of trouble with the law because nothing has ever been proven. They are fiercely defensive of one another, a fact that is said to explain why they only make lip-service objections to Agnieszka's interest in the martial arts.

Karol used to be a pickpocket. He no longer engages in such behavior, as he suffered a near-fatal beating at the hands of ex-guard Curin during a botched theft and is now permanently crippled.

The youngest Kaczmarek child, Jozef, died in May of AR 206 of the Bloody Flux.

Status

Karol Kaczmarek was originally created as a plot device for Laurie, and has only appeared in channel once. His daughter, Agnie, became one of Channe's primary characters.

The NPC Kaczmareks exist in such detail because they are such an integral part of how Agnie makes decisions, draws perspective, and sees the world. They occasionally show up in forum posts and she mentions them often in the Broken Dagger. They are not meant to be player characters, but could be under the right circumstances.