Difference between revisions of "Hokwing Silvergild"

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(Background)
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==Background==
 
==Background==
Abandoned shortly after being birthed of a silver dragon and human mother, Hok spent all of his childhood and most of his adolescence learning how to survive in the wilds utterly alone. It took the half-dragon nearly twenty years before he braved civilization and had very mixed feelings about it. His idealism about absolute freedom and equality didn't go over well in most places he visited and would often move on after becoming overwhelmed by the nature of most humans. He often spends just enough time in an area to learn of the culture and that it isn't for him before moving on, retreating to the wilds for years at a time before finding a new, temporary home.
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===Youth and Adolescence===
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Hokwing was born many continents away through the mating of a silver dragon and human mother. His mother's whereabouts have long-ago been forgotten; however, his father remains with his kin as an outcast: a monster and antithesis of his metallic clan-mates. Because of this the very young half-dragon was abandoned in the wild outskirts of human lands: if not for his draconic heritage the child would have been lost immediately to either the elements or predators. Dragons are resilient, magical beings however, and the child thrived by becoming an animal. He learned to track as a predator and avoided encountering the nearby civilization for decades. Much of this time was predominantly spent as a beast, only occasionally stalking those who traveled through his territory.
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There were few hardships for this young apex predator- survival came easy to him and the company of some sentient wildlife seemed to be enough for him.
  
One exception came when the half-dragon eagerly joined a large, powerful faction hell-bent on slaying the undead and obvious evils of the material world. He worked tirelessly in his endeavors to rid the world of these corruptions until he began understanding that he was being fed misinformation. As time went on the organization he molded himself into began to use Hok to assassinate members of opposing or challenging factions that had no true evil intent. His naivity lasted a number of years before learning what was going on and once he did the fall-out was absolutely devastating to all parties involved: Hok claims to have been killed in battle during a fit of blind rage, only to reawaken months later in the southern lands with no trace of draconic power left inside of him.
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As time went on the young half-dragon became more curious of the visitors that passed through and hunted in his territory: humans. Culture, civilization, and the marvels of collective ingenuity. As much as he loved the natural world he lived in he would know a lonliness that wthe wisps and beasts of the forests couldn't quench. Friendly, wordless meetings were had with visitors of the forest until rumors of his presence spread into the fort within the city. Men in steel, gold, and emerald would hail him on day and they were quite surprised by the amiability and curiosity of Hokwing as well as the grasp of any language thrown at him. His father's name long lost on him they dubbed Hok "Silvergild" due to his natural aesthetic. Those men swore to protect the natural land and insisted his territory had always been their ward. It seemed like a wonderful relationship and so Hokwing would start spending much more time from the wilds, learning the wondrous ways of these men: culture, morality, and family.
Since then Silvergild has simply returned to wander, struggling to understand everything he encounters in depth before moving on.  
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Hokwing, in the end, is both a predator and guardian of the wilds. He will take only what is needed to survive while purging outside influences that dare upset the ecosystem in play. There are two sides to this hybrid of a man: civilized and feral. As he raised himself as a near-feral animal or wildling beast, there was a part of him that drew him to connect to people. It drove the half-dragon to learn how civilization worked and found a way to fit in quite well as he matured. One might assume the earlier side of him has long been lost; however, his age and maturity simply belies his true nature.
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===The Age of Man===
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The half-dragon also learned of responsibility, duty, and religion. These men were paladins under the faith of a god that strove for the power of "Good" and preserving the natural world. They would indoctrinate the naive Hokwing while the contradiction of building war machines and battling their neighbors was lost on him. He would learn martial combat, he would learn war. When there was no war he learned murder: there were dark abominations and sorcerers that perverted the world he was tasked with dispatching over the years. He was not the only one: he had brothers in arms in the Order that became the family he never had. The questionable violence was well-covered by his need to belong and be accepted. Hok found love there as well, marrying a human scholar named Lillany who after years, began to question the legitimacy of the Order's motives and what it put her husband through.
  
===The Broken Dagger===
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With such a seed planted it didn't take long for the clever and ingenious Brother Silvergild to learn the truth: the Order had been doing nothing more than selfishly war against different ideologies while sending him to assassinate political and powerful threats. Heart on his sleeve as always Hokwing would bring this information to his Brothers and High Paladins. They would turn against him, call him turned, call him heretic. They had no interest in the truth, only in maintaining the lie. Hok had spent nearly thirty years calling these people family and refused to fight back as they moved to slay him, his heart already quite broken. Death would take him but not keep him.
Another place to wander, another temporary place to call home. The pioneering nature of Myrken Wood suits him, especially how the tavern sat outside of a town or city.
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===Wanderlust===
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As best as he could guess Hok only half-died. The magic that was his draconic heritage seemed to have bled out of him that night and there was no telling how long he had been asleep. There was no sign of his former Brothers or wife. No sign of his lifetime before except for a burning distrust for the things that put him through those bittersweet years. He would wander, then, lost and actively avoiding any sign of humanity. Decades passed as he traveled continents and met many who were kept at an arms-length. He learned no the trust over and over again, especially when he met the egos of his draconic heritage. Years were spent avoiding abuse while he learned they operated similarly as those that had previously betrayed him. Perhaps the only exception was his father: a monstrous soul that waded through corpses in the name of Draconic Superiority- but at least he was straight-forward in the genocide he waged.
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 +
Disgust in how things treated each other eventually landed the disheartened Hokwing in the backwater province of Amasynia where he might find comfort in the wilds while knowing, this time, he was wiser. He arrived in Myrken years ago, living in it's forests and took up the mantle of a guardian. Innocents may be led home while the violent and poachers may never be heard from again. He is sought after as an escort and guide in the area, knowing it like the back of his hand, and has the reputation of thing of integrity within the town in spite of being outspoken about the lifestyles of humans.
  
 
==The Present==
 
==The Present==

Revision as of 08:11, 14 March 2017

Hokwing Silvergild
Hokwing.jpg
Information
Archetype Half-dragon
Hair Colour Silver
Eye Colour Jade
Height 7 feet
Build Lithe, extremely fit
Notable Features Wings, tail, talons, silver-fair skin.
Born Seventy-something years
Profession Tracker, guide, escort.

Description

Hokwing is a very tall, lithe form of a half-dragon with silver-fair hide. One might think of a half-dragon as bulky, think, and scaled; however, Hokwing debunks those assumptions to favor the form of a cat-man rather than lizard-man. Those who don't find him outright monstrous or to be feared may marvel at how the combination of human and dragon could create something both feral and handsome at the same time. Hidden well by his generally optimistic and laid-back disposition is the fact that Hok seems to be built as much of a tool of death as any other wild creature: carnivorous teeth, talons, claws, ivory-like horns, and a kind of physical conditioning that you don't find in civilization.


Born from a human mother and thus is mammalian in nature: there are no scales, only a pale hide covered by a very thin layer of silver hair much like a human's epidermis. This gives an illusion of a silvery tint, especially in direct sun or moonlight. His hair is a brilliant silver and when in civilized lands he keeps it short and spiked, parted on each side of his head slightly by his bone-white horns that curve gently back after originating just over his temples. His ears are similar to that of his father's kind but are easily mistaken as elven but there is no doubt of his heredity as he certainly has a snout, maw, and jade draconic irises sitting in almond-shaped eyes. While his face is often sporting a friendly or placid expression it can turn to pseudo-feral upon a swing of moods.


Draconic, clawed, wings that seem to be leathery in nature have three pronounced joints that originate from the apex elbow. His wings are about his height and raised slightly off the ground; however, they do not allow for flight. They do aid him in leaping, sprinting, and allow a very small amount of gliding if the wind is favorable for it. There is a tail shaped similarly to that of a lizard that protrudes from his lower back and if let completely relax would barely drag along the ground as he walked. While most of his limbs and digits are humanoid his feet are definitely digitigrade in bone structure, an odd hybrid with the rest of him but he apparently makes it work very well for himself. There are short, carefully-cared for claws upon each finger and toe which he is ever-careful of and like his horns, the color of sun-bleached bone.

Background

Youth and Adolescence

Hokwing was born many continents away through the mating of a silver dragon and human mother. His mother's whereabouts have long-ago been forgotten; however, his father remains with his kin as an outcast: a monster and antithesis of his metallic clan-mates. Because of this the very young half-dragon was abandoned in the wild outskirts of human lands: if not for his draconic heritage the child would have been lost immediately to either the elements or predators. Dragons are resilient, magical beings however, and the child thrived by becoming an animal. He learned to track as a predator and avoided encountering the nearby civilization for decades. Much of this time was predominantly spent as a beast, only occasionally stalking those who traveled through his territory. There were few hardships for this young apex predator- survival came easy to him and the company of some sentient wildlife seemed to be enough for him.

As time went on the young half-dragon became more curious of the visitors that passed through and hunted in his territory: humans. Culture, civilization, and the marvels of collective ingenuity. As much as he loved the natural world he lived in he would know a lonliness that wthe wisps and beasts of the forests couldn't quench. Friendly, wordless meetings were had with visitors of the forest until rumors of his presence spread into the fort within the city. Men in steel, gold, and emerald would hail him on day and they were quite surprised by the amiability and curiosity of Hokwing as well as the grasp of any language thrown at him. His father's name long lost on him they dubbed Hok "Silvergild" due to his natural aesthetic. Those men swore to protect the natural land and insisted his territory had always been their ward. It seemed like a wonderful relationship and so Hokwing would start spending much more time from the wilds, learning the wondrous ways of these men: culture, morality, and family.

The Age of Man

The half-dragon also learned of responsibility, duty, and religion. These men were paladins under the faith of a god that strove for the power of "Good" and preserving the natural world. They would indoctrinate the naive Hokwing while the contradiction of building war machines and battling their neighbors was lost on him. He would learn martial combat, he would learn war. When there was no war he learned murder: there were dark abominations and sorcerers that perverted the world he was tasked with dispatching over the years. He was not the only one: he had brothers in arms in the Order that became the family he never had. The questionable violence was well-covered by his need to belong and be accepted. Hok found love there as well, marrying a human scholar named Lillany who after years, began to question the legitimacy of the Order's motives and what it put her husband through.

With such a seed planted it didn't take long for the clever and ingenious Brother Silvergild to learn the truth: the Order had been doing nothing more than selfishly war against different ideologies while sending him to assassinate political and powerful threats. Heart on his sleeve as always Hokwing would bring this information to his Brothers and High Paladins. They would turn against him, call him turned, call him heretic. They had no interest in the truth, only in maintaining the lie. Hok had spent nearly thirty years calling these people family and refused to fight back as they moved to slay him, his heart already quite broken. Death would take him but not keep him.

Wanderlust

As best as he could guess Hok only half-died. The magic that was his draconic heritage seemed to have bled out of him that night and there was no telling how long he had been asleep. There was no sign of his former Brothers or wife. No sign of his lifetime before except for a burning distrust for the things that put him through those bittersweet years. He would wander, then, lost and actively avoiding any sign of humanity. Decades passed as he traveled continents and met many who were kept at an arms-length. He learned no the trust over and over again, especially when he met the egos of his draconic heritage. Years were spent avoiding abuse while he learned they operated similarly as those that had previously betrayed him. Perhaps the only exception was his father: a monstrous soul that waded through corpses in the name of Draconic Superiority- but at least he was straight-forward in the genocide he waged.

Disgust in how things treated each other eventually landed the disheartened Hokwing in the backwater province of Amasynia where he might find comfort in the wilds while knowing, this time, he was wiser. He arrived in Myrken years ago, living in it's forests and took up the mantle of a guardian. Innocents may be led home while the violent and poachers may never be heard from again. He is sought after as an escort and guide in the area, knowing it like the back of his hand, and has the reputation of thing of integrity within the town in spite of being outspoken about the lifestyles of humans.

The Present

Plots