The Future of the Broken Dagger

The Future of the Broken Dagger

Postby Cherny » Mon Jun 30, 2014 10:18 pm

The Broken Dagger has a long and storied history as a roleplaying channel and as a community - coming up on 20 years, though the early days are shrouded by the mists of time and much ancient lore has been lost. With our forums and wiki we have a repository of the combined creative efforts of more than a decade's worth of players - some still with us, some long since departed. Our setting is the accretion of years of player input and imagination, the product of (dozens if not hundreds) of creative minds working to build something together.

I want to see the Broken Dagger thrive. I want it to be a lively, diverse community of creative people who enjoy telling stories together. I want it to be around for a long time to come, for the purely selfish reason that I get a lot of enjoyment out of the kind of collaborative storytelling we do here, and want that to continue for as long as possible. I'm pretty sure I'm not alone in this.

Unfortunately I don't believe that's possible if things stay as they are now. It's a struggle for new players to find us, and without a certain level of activity it's a struggle for us to keep them. That's not to say that the channel is doomed, just that something needs to change. So, this in mind, here's The Plan:

The Plan

  1. Make the site, wiki and forums as useful as possible to new and existing players.
  2. Move #Broken_Dagger to DarkMyst.
Wait, what? Why?
Our channel needs new players to survive. Once the number of active players drops below a certain threshold it becomes difficult to keep things going - not impossible, but certainly a challenge. Fewer players means less activity, less activity means less fun for the players who remain, less fun means those players eventually drift away to other things, and the cycle continues.

We can ask ourselves "how do we bring in new players?" and hope that enough people stumble across our channel to make up for those who leave. We can try to get former players to return. Or we can go to where the players are already.

DarkMyst is an IRC network built specifically for IRC-based roleplay. The admins are keen to promote the network as the go-to place for IRC roleplay (Google for "irc roleplay" or some variant thereon and see what shows up in the top three), which means it's likely to be the first place people check out. The network also has a searchable directory which lists channels by genre, time period, ruleset and so on, making it even easier for potential players to find us.

If you want cold hard numbers, compare and contrast these traffic charts for DarkMyst and StarChat. And here’s SorceryNet, just because.

StarChat shows a long, slow decline. SorceryNet has more users but also shows a downward trend. Meanwhile DarkMyst has been holding steady for almost a decade.

In short: DarkMyst has a lot more users, and the vast majority of them are roleplayers.

But that's a big change!
Well no, not really. The most noticeable change would be more players finding their way to us, which is a good thing.

What about the quality of these new players?
First of all, don’t be a snob. New players might not just be new to us, but new to roleplaying entirely. Secondly, the best way to encourage good writing and characterisation is to set a good example. Play regularly, write well, maintain your usual high standards and show everyone how it’s done.

When is this going to happen?
Our target is for the channel to move to DarkMyst on August 1st 2014. We’ve got a few things to do first (like making sure BrokenDagger.com and the BD Wiki are useful resources for new and current players), and once that’s done we’ll make the switch. The current plan is to take a week or so to settle in and have the “official” launch of #Broken_Dagger on DarkMyst a week later, at which point we’ll add the channel to the network directory and start publicising our arrival properly.

What can I do to help?
Glad you asked! We’ll need everyone’s help to keep the channel lively so that new players have a reason to stick around. We do have some plots and schemes in the works which will hopefully stir things up and provide plentiful opportunities for engaging roleplay, but the more stuff that's going the better.

Pretend you’re a new player. Take a look at the site, the wiki and the forums as if you knew nothing about our channel or setting, and consider how easy it is (or isn’t) to find the information you might need. Tell us what you think.

Be welcoming. Pretty straightforward. Do your best to be helpful and answer any questions they might have, or point them to sources of further information.

Be patient. Things may get a little chaotic at first, depending on how many new players show up. This is going to be the biggest shakeup to the channel in several years, and it’s likely to take everyone a little while to adjust.

Talk to the Ops team. If you have a problem, if something about the channel is not to your liking, if something is spoiling your enjoyment, tell us. If it’s within our ability to fix then we will make every effort to do so.

Make an NPC. For a long time the Broken Dagger’s staff have been vague and undefined presences behind the bar and in the kitchens. Consider coming up with a character who works at the tavern that you can throw into the mix if the room’s quiet and someone expresses an interest in RP.

Play. Get in the channel and play. We’ve some ideas in the works for events that will stir things up IC, so stay tuned for that. Alternatively, if you want to run a plot of your own for other players you’re thoroughly encouraged to do so - just run it past a member of the Ops team.


I'm pretty excited about this move, and I hope you are as well. We'll be making further announcements as and when necessary.

Thoughts, questions, concerns?
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Re: The Future of the Broken Dagger

Postby channe » Tue Jul 01, 2014 12:46 am

I agree with the need to move and am looking forward to it. I think DarkMyst will be a good home for us.

I know we have a LOT of currently "extra" info on the wiki -- a lot of players listed as active that haven't been around for four or five years. I can go through and tag those as passive if we haven't heard from them in over a year.
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Re: The Future of the Broken Dagger

Postby Rance » Tue Jul 01, 2014 1:20 am

This is such welcome news, and I'm looking forward for the change to occur. Steve has done a great deal of work researching and making sure this move goes off without a hitch, as is obvious from the above post.

It's important that we all keep our eyes open -- and reserve judgments -- as we hopefully start getting new people. It will be essential for every one of us to go out of our way to invite newcomers both in-character and out-of-character. Much like us, people want a home for their roleplay: an inviting world for their character, a welcome environment for creativity, and of course, a friendly out-of-character atmosphere.

Kay, as for the active characters, we went through a few months back and shifted anybody who hadn't changed their wiki pages in over three years to Inactive Character status. The current list should be mostly up-to-date. That doesn't mean there isn't plenty of other stuff that could use updating or recategorizing, however. In the next few weeks, the aim is to make the most relevant material on the wiki more obvious so that it's less of an archive and more an immediate information-source.
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Re: The Future of the Broken Dagger

Postby channe » Tue Jul 01, 2014 1:44 am

Yeah, I feel silly because I just looked and found someone had already done that. Hee.
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Re: The Future of the Broken Dagger

Postby Cherny » Tue Jul 01, 2014 1:59 am

It's all good! Fear not, there is plenty more stuff to be done. :D
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Re: The Future of the Broken Dagger

Postby catch » Tue Jul 01, 2014 3:25 am

I will do my best to straighten my own character things out as well. I haven't changed catch's wiki page in forever, and it's not terribly helpful anyway - like you said, I was mostly using it as a repository for rp happenings.
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Re: The Future of the Broken Dagger

Postby Caile » Tue Jul 01, 2014 9:01 am

I suppose this means I should start playing again huh?
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Re: The Future of the Broken Dagger

Postby Treadwell » Tue Jul 01, 2014 2:18 pm

Guess I get to clean up some info on the Treadwells, Westenford, Hibera, and so on. :)
"Looks like a table to me. Do you think it could hold up someone as bulbous as Treadwell?" -- Dr. Brennan, Myrken Wood Rememdium Edificium
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Re: The Future of the Broken Dagger

Postby Tolleson » Sun Jul 06, 2014 7:04 am

Over-all I like the idea, I know being all grown up now its harder to play as often as I did when was a teenager. I will definitely get my wiki cleaned up and thanks to Rance I think I've got a new NPC I'll throw into the mix :)

I imagine we'll have something still posted in the IRC channel if some real oldies decide to stop by? I mean, is there any plan for a sort of grace period / overlap for the channel?
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Re: The Future of the Broken Dagger

Postby Rance » Sun Jul 06, 2014 7:38 am

There is! There will still be a minor presence in the StarChat channel for some time, as well as an announcement in the topic. Whoever might wander by after that span ends will hopefully be industrious enough to check the bulletin boards or the website!
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Re: The Future of the Broken Dagger

Postby Katie » Tue Jul 08, 2014 11:58 am

Being Rance's wife, I have the constant displeasure of having to listen him. That said, he discussed this change with me a while ago, and although I am an inactive player, I fully support the move. There is nothing wrong with the Broken Dagger, but I have frequently run into the exact problem described here: inactivity and difficulties in getting involved. Frankly, I always treat myself as a new player, so I'll be bringing up my concerns to ops (ops that aren't my husband, hopefully).

That said, I am happy to offer some former characters I have played for NPC use. Specifically Tomias Derrian and Cecilie Piacera. Tomias is a constable while Cecilie is the co-owner of the Z and P's Traveling Circus. If staff needs some write-ups from me, I am happy to provide them. Both of these characters are old favorites of mine, hence why they showed up here, and I am happy to see them go to good use as I am not playing either of them regularly.

Lionel is not up for grabs. That assface is totally mine.

Glad to see that this community can continue to grow, 20 years later. (The BD is almost drinking age. Think about that.)
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August 1st: To Darkmyst

Postby Rance » Mon Jul 28, 2014 1:20 pm

Just a reminder:

This coming Friday, August 1st, we'll be performing our server switch to Darkmyst. 5 P.M. EST will be our intended move time, so please be aware! If you noticed, I bolded the things that are very important for you to remember. Mostly, I just don't want any of you to vanish forever.

It is up to you where you think the sarcasm in that sentence is emphasized.

See you there!
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Re: The Future of the Broken Dagger

Postby Cherny » Mon Jul 28, 2014 3:52 pm

To clarify, it's going to be a soft launch - 5pm on Friday Friday Friday is the semi-arbitrary transfer time, but you're entirely welcome to head on over there and start playing earlier in the day if you like. :D
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