Gragnark

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Gragnark
Grag.png

Gragnark at age 31
Information
Archetype Bounty Hunter
Hair Colour White
Eye Colour Green
Height 10'2"
Build Muscular
Notable Features Left Fang Chipped / Scar down left eye and lip
Profession Blacksmithing, Foraging, Hunting

Description

His face is usually in a scowl and is adorned with scars. The main scar goes down his left eye, through his left lip and down a little lower, his left fang also chipped in half. His eyes are a deep green much like his skin and his hair is pure white which is pulled back into a pony tail.

His body is very well built and under his armor is a hairy chest complete with its own battle scars, pink marks scathing his body.

His armor seems to be custom made and not made of your usual metal. It seems to be quite protective but also agile offering both defense and mobility. He wears a loincloth covering his crotch and legplates covering his bare legs. His weapon is a large greataxe with a decorated pole, however the head of the axe is something strange, the design is very out of the ordinary and the colouration isn't normal metal.

Background

Origins

Gragnark grew up in an Orc Tribe, the Tirak Tribe. He lived a normal life for an Orc, fighting at a young age, training for battle, an honor driven system. He excelled when he was young in combat, surpassing people 2 to 4 years older than him, this ofcourse brought his family great honor. However Gragnark always wanted to know what life was outside the tribe and those huge wooden walls. The best way for him to accomplish this was to to join the Scouting Squad.

The Scouting Squad wasn't really made for fighting, but it would mean Gragnark could see past those high walls and out into the world below. When he was 15 he left with the Scouting Squad, his tribe carrying on without him. He managed to visit alot of places and see wonderous places of the world, he would return now and then to deliver information and he would proceed to tell the children of the things he had seen, and things he had fought. This continued for a couple of years and by now Gragnark knew his way around the dense jungles, void deserts and sparse plainlands.

However, one eventful day on a Scouting Mission, he was ambushed by a band of Humans, wearing the banner of the Brotherhood of Janeiro, the ones who helped pacify the Orcs so many years ago.

The ambush was a group of 4 Orcs vs 10 Humans. The assault went on for a good hour before one 'man' stood. Gragnark. He stood in a pool of blood, not even being able to drain into the soaked soil below, he let out a blood curdling roar as he grew sad about his fellow Scouts dying. He knew them well by now after the years and they all became best of friends.

Now, 10 years later, Gragnark failed to return to his Tribe, not wanting without restoring Honor to his felled allies and crushing those known affiliated with the Thessilane people.

The Broken Dagger

Gragnark had been travelling for a while, making money from jobs along his way. Overall he was following the trail of some members from the Brotherhood of Janeiro, closing in quickly. He never needed a home and the best jobs were always a distance away. A recent job, hunting down the members of a thieving gang was based in Dun-By. He completed the contract and took some stolen items for proof. Another long journey though as the contracter was based all the way in Myrken-Town...

On the way there, Gragnark walked past The Broken Dagger, glancing through the windows and noting that it looked like a decent establishment. After arriving in Myrken-Town and handing over the proof and taking his reward, the Orc grabbed some supplies from the street vendors and left town, heading for the Inn.

The Present

As Gragnark is currently located near Myrken-Town, he has decided to stay in the area for a change due to the number of contracts in the town and the areas surrounding are also quite lively. He camps out at night in the forests, setting alarms for anyone who dares awake him, preferring the fresh air of the wilds to that of an Inns comfy matress.

Plots

Major plot events in which the character has been involved.