Johan Vornheim

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Johan Vornheim
Information

Johan Vornheim is a lean and rangy young man, brown hair naturally curly and tousled, usually clad in loose-fitting but comfortable travelling clothes - tunic of sturdy wool, gathered in at the waist by a broad belt from which hangs a simply-wrought sword of reasonable quality; boots of supple leather are stained with old mud and road dust, though some effort seems to have been made to brush them; a faded grey cloak is wrapped around his shoulders. Pale blue eyes gaze out from beneath dark brows, skin slightly weathered from time spent out-of-doors.

Origins

Third-born son of the Baron Vornheim, Johan was not destined to inherit his father's lands like his eldest brother, nor to join the priesthood like his next-eldest. Instead, on his seventeenth birthday his father bought him a commission in the Imperial military, and evidently feeling it better that his son have an honourable occupation than to waste his time (and his father's money) on leisure and frivolity. Johan subsequently saw extensive action defending the eastern border marches from the ravages greenskin hordes, and eventually left the military after sustaining serious injuries in the ill-fated Siege of Auswald, three years after first taking his commission.

Lost Between Worlds

Johan Vornheim hails not from Myrken Wood, nor from Amasynia, nor indeed from any land which has even heard of these places. He claims to be of noble stock, his family holding lands in the Ostmark province of the Holy Empire of Light. No such lands are known of in Amasynia, and his description of a world where the stars lie in different constellations and two moons wheel across the sky indicate that he is very far from home indeed.

Tavern of the Damned

Somehow, Johan found his way to Myrken Wood, and soon thereafter to the Broken Dagger. He knows not how or why, and has on occasion sought a path back, but without success. Initially bewildered and alarmed by its plethora of monsters and marvels and unspeakable horrors, he has since had ample opportunity to practice the air of detached sang-froid apparently typical of the denizens of Myrken Wood. He has encountered (and sometimes fought with) dragons, demons, werewolves, vampires, magicians and all manner of other monsters within the Broken Dagger's walls, but his ready wit and forthright demeanour have gained him a few staunch friends and trusted allies as well.

While best known amongst that unruly crowd for his fondness for fanciful stories, his cutting scorn of Treadwell's sartorial escapades, and his part in the slaying of monstrous Zayken, he nonetheless earned a reputation in Myrkentown proper as a scribe of no small talent, his learning and neat penmanship finding him employ with local merchants, notaries and even a mercenary company. Last seen serving as a guard for a merchant's caravan, headed for Parts Unknown, his fate remains a mystery.