Rememdium Edificium

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The Rememdium Edificium sits just across the North Passage Down from the Broken Dagger tavern. It's a relatively small building, often strained by large demand for its services. It serves many of the injuries that occur in or around the Broken Dagger, as well as Myrkentown and some northern parts of Heath. It was originally built by Doctor David D'Rael in the year 201 AR, but has seen many structural changes - both constructive and destructive - since.

Beside the light wooden, unlatched door sits a dagger-carved plaque that reads "All Are Welcome".

Exterior

The Rememdium Edificium is a low, squarish single-story building some hundred feet from the Broken Dagger. One can view the entrance to one building from the other, and vice versa.

The Edificium is set back from the road with a grassy yard in front of the building. A large oak tree overshadows the Edificium, serving to keep the building comfortably cool in the summer by shading a good portion of the building throughout the afternoon.

The door to the Edificium is centered in the main entrance room, which means it's off-center from the outside, as there is another room that shares the front of the building. Three windows also occupy that face -- two in the entrance, or foyer, and another in that other room -- the storeroom.

Interior

The foyer is a large, relatively plain room. Wooden chairs dot the wall shared by the entrance, as well as two landscape paintings that were an attempt to put some feeling of serenity into the room. They are fairly large paintings, but perhaps misplaced in such a large room. A wash basin occupies the wall opposite the door.

In the far left corner of the room from the door, there is the doctor's office. It's a square room with no door, but a doorway facing not at the original entrance, but facing right - the walls are also cut away as if to place in windows looking into the foyer, but no windows were ever installed. It was finished that way, providing no barriers for the doctor to pass through if severely injured folk came in. It's probably the most decorated room: a large desk sits in the center of the room, with a chair on either side of it. The one opposite the doorway, obviously the doctor's, does not match the others - it looked far older, more worn. A bookshelf rests against the wall on the door's right, filled with large volumes of what-have-you in, for the most part, Common -- but a few are written in Elvin dialects.

Finally, two painted portraits are nailed to the wall, some place out of the way -- one shows a naturally beautiful Elven woman, the other portraying an angelic blonde woman.

The room sharing the front wall with the foyer is also squarish, like the doctor's office, however considerably bigger. There are actual doors to this room, one joining the foyer and another joining with the hallway that runs along the outer right side of the building; the foyer also has a doorway to this hallway, several yards left of the one leading to the storeroom. This one has no door.

The storeroom is, naturally, just that - a room for storage. Shelves line two of the walls, covered in vials empty and full, with varying colors. A table rests against another wall, usually covered in plant and herb crushings. An accompanying chair is tucked under it when not in use.

Spare cots and chests containing spare clothing are in the final corner. Tools like bandages and dagger shavings have their own shelf dedication, at a level that is easily reached.

The hallway, wrapping about the outer right side of the building, turns down to stretch around the backside of the foyer. From this stretch come three doors, which subsequently lead to three uniform rooms.

Accommodation and Precautions

Each room contains two raised cots, a couple of stools, and table containing similar emergency supplies as the storeroom. A window is on each available outer wall, meaning two for the rooms at the far left and far right, and only one for the center. Blinds are available for all of them.

Each room of the Edificium has a hole leading to a duct, all of which lead to stove built into the back wall of the building on the outside; a large stack of firewood is almost always piled nearby in case of specifically cold days. All one has to do is start it burning, add in fire wood and close it, and the heat would channel through the rest of the building -- most of all to the three rooms, as they have more proximity than any other part of the building.

History

The Rememdium Edificium was constructed in early 203 with the bulk of David's leftover family fortune. It was originally constructed mostly to relieve the many injuries that occur in or around the Broken Dagger as well as Myrkentown at large. It has since grown to serve a larger populace, often filling the building's physical capacity.

The Edificium was greatly damaged in an attack directed at Aerithya Silverwind, where a kobold loaded with explosives walked into the building and detonated. While nobody was seriously injured, it was some time before the building was repaired and services restored.

It has since sat unchanged save for those who work there, with the exception of an addition of a greenhouse as recently as 208 AR.